Apr 13, 2006, 08:39 PM // 20:39 | #1 |
Wilds Pathfinder
Join Date: Apr 2005
Guild: I forget. Really. I don't know.
Profession: Mo/
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Define Perfect Weapon plz
Ok, I'm seeing people put up auctions for perfect wepons and yet the req are like 13 or something. Sure all the other stats are perfect, but with high reqs how can you call it perfect?
Perfect means without flaw. 13 reqs seems like a flaw to me. What do you guys think? Last edited by funbun; Apr 13, 2006 at 08:43 PM // 20:43.. |
Apr 13, 2006, 08:41 PM // 20:41 | #2 |
Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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Perfect would be max damage and max mods (Doesnt even matter what mods...some are better, but the others would still be "perfect")
The requirement doesnt matter...because it doesnt effect anything...(Unless your build is not maxed out) |
Apr 13, 2006, 08:46 PM // 20:46 | #3 | |
Not far from Elite
Join Date: Apr 2006
Location: Florida
Profession: W/
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People are posting its perfect so someone will buy it (knowing) its not really perfect and hopeing to make a few K. Me i just use the collectors after spending 50+k on UNids and forget about trying to buy a perfect (req 8 or less) sword or axe skin weapon.... blah.... i gave up on looking for a 15^50 long sword req 8 or 7 Last edited by chessyang; Apr 13, 2006 at 08:48 PM // 20:48.. |
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Apr 13, 2006, 08:49 PM // 20:49 | #4 | |
Wilds Pathfinder
Join Date: Apr 2005
Guild: I forget. Really. I don't know.
Profession: Mo/
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Apr 13, 2006, 09:33 PM // 21:33 | #5 |
Lion's Arch Merchant
Join Date: Oct 2005
Profession: W/
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As long as it's dmg. stats are max and mods are max then it is perfect. The Req. has nothing to do with the damage. That is effected by the amount you have in your attribute.
Weapon A 15-22 req. 8 damage 15%^50 life stealing 3 health regen -1 health +30 Weapon B 15-22 req.13 damage 15%^50 life stealing 3 health regen -1 health +30 Both are perfect weapons and will do the same damage. Last edited by Burakus Lightwing; Apr 13, 2006 at 10:00 PM // 22:00.. |
Apr 13, 2006, 09:45 PM // 21:45 | #6 | |
Wilds Pathfinder
Join Date: Apr 2005
Guild: I forget. Really. I don't know.
Profession: Mo/
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Aren't Green weapons considered perfect? Are there any 13 req green weapons? Are there any greens that req higher than 8? |
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Apr 13, 2006, 09:53 PM // 21:53 | #7 | |
Desert Nomad
Join Date: Feb 2006
Location: Doomlore Shrine
Guild: Just Us Gamers [JUGs]
Profession: R/
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I wouldn't consider a req 13 perfect, but since it's the damage and mods that the people are talking about, sure, it's perfect in every aspect other than the req. |
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Apr 13, 2006, 09:59 PM // 21:59 | #8 |
Lion's Arch Merchant
Join Date: Oct 2005
Profession: W/
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Being "perfect" -max stats. Has nothing to do with the price except that some people truly believe that a low req. will do more damage, It doesn't, or they are running farming builds and don't need 16 attributes in a weapon line.
What is your idea of perfect? It seems to be the req. 8 to you. Why? If you take my two example weapons and have your attribute in sword set to 16 they will do the exact same amount of damage. I would think that a "perfect" weapon is one that has maximum stats in all catagories. Both weapons are 15-22 both weapons are 15%^50 both are 3/-1 both +30 health. and at 16 attribute both are hitting for max dmg/max critical. - perfect Now if you have weapon A and 12 attribute points in sword and weapon B at 12 attribute in swors then A is doing more damage because it is reaching the weapon requirement while weeapon B is not. In that case, you have a reason why people will pay more for low req. weapons. They may be using them in builds(farming) where they are not maxing out to a 16 in a weapon attribute. Last edited by Burakus Lightwing; Apr 13, 2006 at 10:02 PM // 22:02.. |
Apr 13, 2006, 10:00 PM // 22:00 | #9 |
Desert Nomad
Join Date: Dec 2005
Location: California
Profession: E/A
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perfect =
max damage req7 +15% damage (unconditional) accompianed with 2 max mods perfect doesnt just refer to the damage / mods but the whole weapon in particular including the skin and requirement... (perfect skin is to the liking of the owner who believes it is perfect) for example: would you rather have a req 7 crystalline sword or a req 13 crystalline sword? I guarentee you ever one who actually plays guild wars and can read will take the req 7 crystalline. Thus a weapon is more desirable. More desirable means more perfect which would thus make the one that is less perfect not perfect. |
Apr 13, 2006, 10:08 PM // 22:08 | #10 | |
Lion's Arch Merchant
Join Date: Nov 2005
Guild: Saved By My Pinchers of Peril
Profession: R/N
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Sure, a req 7 15>50 crystalline is much more "perfect," but I challenge you to find an abundance of them. A perfect weapon is only as perfect as you (and the seller) see it. |
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Apr 13, 2006, 10:22 PM // 22:22 | #11 | |
Jungle Guide
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
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I also don't understand why fools spend 30k extra for weapons that are about the same as collector's, but I guess if you got the money what else would you spend in a game like this? |
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Apr 13, 2006, 10:32 PM // 22:32 | #12 | |||||
Not far from Elite
Join Date: Apr 2006
Location: Florida
Profession: W/
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Last edited by chessyang; Apr 13, 2006 at 10:37 PM // 22:37.. |
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Apr 13, 2006, 10:41 PM // 22:41 | #13 |
Wilds Pathfinder
Join Date: Feb 2006
Guild: Team Crystalline [TC]
Profession: Mo/
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All greens are req 9.
For caster weapons I don't mind high req because your main attribute line should always be at 15 or 16 anyway. For swords, axes and bows the low reqs are appealing but anything under req 10 should be just fine. That said, I'm not willing to pay 100k+ for any weapons, but I do like greens because they're often cheaper than their gold counterparts. (and yes, people DO want greens, I don't know why you would say otherwise. lol. Greens have just become so common that prices have dropped.) Last edited by B Ephekt; Apr 13, 2006 at 10:45 PM // 22:45.. |
Apr 14, 2006, 12:00 AM // 00:00 | #14 | |
Wilds Pathfinder
Join Date: Apr 2005
Guild: I forget. Really. I don't know.
Profession: Mo/
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Apr 14, 2006, 01:40 AM // 01:40 | #15 | |
Desert Nomad
Join Date: Feb 2006
Location: Doomlore Shrine
Guild: Just Us Gamers [JUGs]
Profession: R/
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Apr 14, 2006, 01:45 AM // 01:45 | #16 |
Banned
Join Date: Oct 2005
Location: maryland
Guild: InYurFace Gaming [IYF]
Profession: R/
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All greens for example are perfect, many non-greens can have the same exact mods which makes them perfect.
Low requirement is great and all, but say your an Axe warrior a req.13 axe won't affect you in anyway. |
Apr 14, 2006, 05:59 AM // 05:59 | #17 | |
Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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I guess the only perfect weapons are X PvP Y of Z. Oh...and not all greens are perfect. |
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Apr 14, 2006, 07:12 AM // 07:12 | #18 |
Wilds Pathfinder
Join Date: Nov 2005
Location: London, UK
Guild: Rite Of Passage [RP]
Profession: E/Mo
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Well if you ever want to experiment with different builds that don't require "OMG! 16 sword FTW!" then you'll probably want the optimum damage/attribute value from your weapon. That optimum is 12.
In which case, 13 requirement isn't that good. |
Apr 14, 2006, 07:36 AM // 07:36 | #19 |
Krytan Explorer
Join Date: Sep 2005
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One green that isn't perfect that comes to mind is Ivor's Smiting Rod with only +3 Energy while enchanted.
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Apr 14, 2006, 07:54 AM // 07:54 | #20 | |
Purveyor of Useless Info
Join Date: Oct 2005
Guild: Perpetual Motion Squad [PMS]
Profession: Mo/
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